Research Projects

  
Filtered by: Youth Experience, Learning, and Digital Practices

 

Collaborative Research: Harmonizing Scratch Encore: Empowering Educators to Create Customized Culturally-Responsive Computing Materials
Principal Investigator(s): David Weintrop
Funder: National Science Foundation
Research Areas: Youth Experience, Learning, and Digital Practices
This project explores ways to support middle school computer science teachers in drawing on their students' cultural resources and prior knowledge to situate introductory computer science learning experiences.
Connecting Rural and Small Libraries to Connected Learning
Principal Investigator(s): Mega Subramaniam
Funder: Institute of Museum and Library Services
Research Areas: Library and Information Science > Youth Experience, Learning, and Digital Practices
With funding from the Institute of Museum and Library Services (IMLS), the ConnectedLib Toolkit helps librarians incorporate digital media into their work with youth to promote connections across learning contexts. We are currently working with the Young Adult Library Services Association (YALSA) and the Association for Rural and Small Libraries (ARSL) to expand the toolkit to better meet the needs of library staff working in rural areas and small libraries.
CRII: CHS: Investigating Multilingual Teams Communication and Collaborative Writing
Principal Investigator(s): Ge Gao
Funder: National Science Foundation
Research Areas: Data Science, Analytics, and Visualization > Future of Work > Information Justice, Human Rights, and Technology Ethics > Youth Experience, Learning, and Digital Practices
This project investigates new ways to create grounding in multilingual teams engaged in collaborative writing. It will improve understanding and develop new tools.
Designing Equitable Computational Thinking Learning Opportunities in Under-Resourced Elementary Mathematics Classrooms
Principal Investigator(s): David Weintrop
Funder: The National Academy of Education/Spencer Postdoctoral Fellowship Program Other
Research Areas: Youth Experience, Learning, and Digital Practices
Integrating computational thinking into elementary mathematics classrooms in a way that empowers learners to draw on their Funds of Knowledge while also working within the constraints of the public education system.
WIN: a Window Into Neuroregulation
Principal Investigator(s): Richard Marciano Greg Jansen
Funder: National Science Foundation
Research Areas: Archival Science > Data Science, Analytics, and Visualization > Youth Experience, Learning, and Digital Practices
Creating technology and best practices for conducting science that is situated in the classroom setting with the purpose of better understanding children's ability to self-regulate when presented with challenges, which seem to be ever-increasing in our digital era society.

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