Game and Entertainment Analytics Focus Area
This focus area is designed for students interested in applying analytics methods and skills to devise analytical applications, support the design, operations, and improvement of delivering products and content in the Game & Entertainment industries as well as other opportunities in the experience economy. Students will be trained to work with media/entertainment content and game designers to ascertain their information and analytics requirements and employ analytics techniques to inform the design process. Graduates will be positioned to help develop customer profiles and analyze customer behaviors to influence improvements and drive profitable behaviors when developing an entertainment experience. They will help develop reporting methods that provide operational intelligence to business professionals, predictive and prescriptive analytical models to identify business opportunities, integrate real-time analytics into continuously-running applications, and understand and address the constraints set by global privacy laws and help in their compliance. Graduates are positioned for careers in Data Scientist, Data Analyst, Data Analytics Engineer, Entertainment Analytics Engineer, Analytics Specialist, among other exciting roles.
MIM Student Brings Home Major Win at the U.S. Dept of Education’s ESSA Design Challenge
Alisha Gonsalves and team won both the User Experience and the People’s Choice awards for their dashboard that presents school information to parents as an intuitive journey.
Pranali Shetty, MIM 2015 Alumna, Shares How MIM Shaped her Career
Pranali enrolled in MIM with an enthusiasm for the robust curriculum in data science and statistics. Today, she leads international investigations to help businesses secure their data.
MIM’s innovative curriculum blends theory, practical skills, and hands-on learning, preparing graduates to apply their skills directly and immediately in their careers.