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UMD iSchool @ the ACM’s 2020 Conference on Computer-Supported Cooperative Work and Social Computing (CSCW)

November 16, 2020 | Jessica Vitak

UMD iSchool's Dr. Jessica Vitak discusses the college's robust participation in the ACM's prestigious CSCW 2020 Conference.

headshot of Naeemul Hassan

Cogitatio Press: Strengthening Children’s Privacy Literacy through Contextual Integrity

November 13, 2020 | iSchool News

A team of UMD iSchool researchers aim to strengthen children's privacy literacy.

headshot of Naeemul Hassan

Faculty Spotlight: Assistant Professor, Naeemul Hassan

November 10, 2020 | iSchool News

Naeemul is focused on computational journalism and social sensing, working on a number of projects with faculty and staff from the UMD …

PhD Student Spotlight: Xiaoyun Huang

November 10, 2020 | iSchool News

Xiaoyun is currently exploring how people present themselves across their social media ecosystems and what factors could influence the …

headshot of Allan Oliveros

Staff Spotlight: IT Coordinator, Allan Oliveros

November 10, 2020 | iSchool News

Allan is currently focused on providing tech support to faculty and staff to make sure they are able to use tech equipment just as effe …

Faculty Spotlight: Adjunct Lecturer, Nancy Roderer

November 10, 2020 | iSchool News

An "iSchool hanger-on," Nancy began a long association with the school as a student and has returned sporadically over the years to te …

white twitter logo against blue background on phone screen

Social Media’s Impact on the 2020 Presidential Election: The Good, the Bad, and the Ugly

November 3, 2020 | Hayleigh Moore Mia Hinckle

Social media has been a tool for boosting civic engagement, but also a vehicle for surprisingly convincing fake news and videos.

Graphic representation of worker learning welding skills through AR/VR/XR training

Dr. Niklas Elmqvist & Purdue to Develop Virtual Reality Workforce Training Tech

October 26, 2020 | Mia K. Hinckle

Funded by a $5M NSF Grant to develop more effective workforce training methods using augmented, virtual, and extended realities.