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Research Projects

  
Filtered by: Youth Experience, Learning, and Digital Practices

 

Read, Watch, Play: Development of a Pedagogical Approach and Technical Infrastructure to Build Gamification, Game-Based Learning, and Other Hands-On Projects into Courses across Campus
Principal Investigator(s): Caro Williams-Pierce Andrew Fellows Katherine Izsak Pamela Duffy
Funders: State of MD
Research Areas: Youth Experience, Learning, and Digital Practices
This Teaching Innovation Grant project at UMD develops a digital platform and pedagogy to help faculty integrate play, gamification, and multimodal resources into teaching.
TechBridge: Fostering Digital Literacy and Intergenerational Connection in Montgomery County
Principal Investigator(s): Galina Madjaroff Reitz
Funders: State of MD
Research Areas: Accessibility and Inclusive Design Human-Computer Interaction Youth Experience, Learning, and Digital Practices
TechBridge, funded by the University of Maryland, is an intergenerational mentorship program where students teach older adults digital technologies while gaining communication and career skills. Over 200 students will participate in the program within the next year.

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