Personal informatics (PI) tools are predominantly tailored to an individual’s needs. However, PI has been shown to be socially motivated, embedded in interpersonal contexts, and oftentimes collaboratively conducted. In team sports, athletes have to grapple with their own goals while simultaneously managing team goals and expectations.
This study aims to further explore the potential opportunities in understanding self-tracking in a team sports context. The findings of this study will help the researcher map out the design space surrounding the various goals, needs, group dynamics and choice of tools that influence self-managing of an athlete’s sports performance.