The Future of the Past Research Community
Research that seeks to understand how archives, libraries and museums can impact how we see the future, how we preserve our learning, and how we organize what we know.
June Ahn, Bruce Ambacher, Diane Barlow, Trudi Bellardo Hahn, John Bertot, Jean Dryden, Derek Hansen, Kari Kraus, Doug Oard, Ann Weeks
- Understanding copyright practices of U.S. archival repositories in digital environments.
- Preserving video games, virtual worlds, and variable media art.
- Defining the heritage and history of library and information science.
- Creating international standards for digital repositories to ensure preservation.
- Developing technology for finding/making sense of large collections of e-mail.
- Developing new service models and social roles for libraries, museums and archives.
Aim: To investigate the extent to which copyright impedes access to the holding of cultural heritage institutions.
Research into the copyright practices of U.S. archival repositories in the digital environment--sponsored by the Institute of Museum and Library Services.
Research on how and what information professionals learn about copyright law and the quality of their knowledge.
Aim: To study how to preserve video games, virtual worlds and variable media art that have implications for digital preservation.
Preserving Virtual Worlds--sponsored by the Library of Congress. Project partners include the University of Illinois, Stanford, RIT and Linden Lab.
Preserving Virtual Worlds II: Methods for Evaluating and Preserving--sponsored by the Institute of Museum and Library Services National Leadership Grant.